Fight/Jump/Pull Animation

In the time We are asked to create a Fight, Jump, Pull Animation.

So, we started with 2D Plan in Flash.
and then,
We started working on 3D in Maya.

1.We Started with Blocking the poses and done in Stepped Tangent.
2.then we converted all Key to Linear tangent to adjust timing,
3.After adjusting timing, we started working on slow in and out.
4.and at least the Final Output.





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