Walk Cycle

Hello Guys,
This is the Third Assignment in 3D Animation.
In this assignment, we are going to create 3D Walk Cycle Animation in Maya.
I would like to thank animation mentor for giving this is Stewart! Rig.!!!
Its Professional quality rig with intuitive controls and a simple design.
Great for animators to animate.
I started with Reference to the walk cycle.
https://www.youtube.com/watch?v=HEoUhlesN9E

I started with Blocking the poses with the stepped tangent.
and completed Blocking of Animation I started working with Polishing.

1.Linear.
In first polishing of linear, we have to select all tangents(Keys) and make to linear. in this process, we have to see the animation is working as we planned or not

2.Auto/Spline.
we can use any auto or spline. 
In Auto, we can want our animation to be like slow in and out.
In Spline if we want out animation to overshoot 

3.Slow in & out.
After converting to auto or spline if we want some to be slow or fast.
for an example.
if the character is jumping.(Slow In - Slow Out)

Check out the Final Output..! 

Commentare Welcome... 
Thanks foWatching!


 Bye Bye!😜😉✌

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